Gameplay trailer shows four classes

Two days ago we got thefirst revealfor Cliff Bleszinski’s new arena shooter LawBreakers. Today we get a brief look at the gameplay and if I had to describe it with one word, that word would be “motion.”

Each of the four classes shown has its own unique movement ability. Kitsune the Assassin has a grappling hook, which she uses to swing over the Grand Canyon. Breacher the Gunner has a floaty jump (and possibly a double jump — it’s hard to tell) and the ability to blind fire behind him. Maverick the Skirmisher is equipped with a jet pack and can ground pound for kills. Cronos the Titan is the only fighter shown rocket jumping.

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Each of those have been done on their own, but typically arena shooters put everybody on the same playing field in terms of movement abilities (as withTribes). The asymmetry here might beLawBreakers‘ big selling point.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.